![]() ![]() You just need 2 greenhouses - 1 stationary and 1 for your pocket.ĥ.) within the greenhouse plants don't wither - at least don't think so. You even have a portable greenhouse, which you can take along. lots of reloading of save states.Ĥ.) YOU CAN CULTIVATE those plants. I don't want to discuss, whether it's 4 or sometimes even 12, cause that's. 5-10 so-called "psychic plants" per anomaly. I mean, why couldn't you?Ģ.) they only grow random, when an anomaly appears and there only spawns 1 anomaly per day.ģ.) you get like. Yeah well, but that doesn't really sound fair, huh?ġ.) you can seperate those plants from the local vegetation. Originally posted by CluelessWonder8:I am well aware that their seeds can be bought and grown, but, especially, for the winter psychic plants, I would much rather go collect free, fully grown plants, instead of buying the seeds, waiting for 7-14 days, or whatever, or spending the stamina on them via the wand. If you want to keep an aeria clean from regrowing you could plow the aeria like a crop field or place stone tiles or something compareable. You don't need to collect them over and over again. Do you mean plants like Spirit Mushroom and Will'o the wisp-berries?Ĭause you can collect those seeds, sell them to the herbalist and buy those seeds later on - for field- or greenhouse cultivation. I mean, I cleared those areas for a reason! It's far easier for me to get around and find seasonal and psychic plants without all the other objects in the way.īut, the option to grow trees where we want them, as well as grass seed for pet fodder is, I think, a great idea.ĭefine: Psychic Plants. Personally, I'm glad trees, grass and debris don't auto-respawn. Originally posted by CluelessWonder8:If you find a dungeon with trees and rocks in it, those are renewable resources for wood and stone. If I want to find a cave I just smash every rock on an island till it pukes a ladder. So, imho it's not really important, whether mining points regenerate or not - unless you want to build a lot on the other islands.īut in general I dislike the idea that every island has only 1 mining aeria. Even though I lost 100 iron ore due to a bug, I have enough Iron Bars in general and I could mine a lot more. And there's a greater risk-gain factor within "Don't Starve" compared to Moonstone Island. If you want to sleep / rest within a cave you just create a camp fire. just that "Don't Starve" is survival and has no daily time limit for sleeping sessions. I always have to think how they solved it in "Don't Starve". Especially since you can't feed pets seeds anymore.Īnd about caves and mining: I simply think that the caves are a bit too tiny in general. Originally posted by gobeers:You can build a tree from the decoration workshop, but yeah we should get seeds for trees and grass or at least some grow back every season.Īgreed, there should be some plant regrowing.
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